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ATS Aggiornamenti e Patch 1.50 [TOPIC UFFICIALE]

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Albys66
view post Posted on 30/7/2020, 18:03 by: Albys66     +1   -1
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Ciao ragazzi, da un paio di giorni il gioco mi crasha dopo neppure un minuto di viaggio, comincia a scattare e poi si blocca.
Il file log ha questa parte finale:
00:01:11.040 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.window' (of type 'ui_blend_only_window').
00:01:11.040 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.underlay' (of type 'ui::text_common').
00:01:11.040 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.leftmirror' (of type 'ui::text_common').
00:01:11.045 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.window' (of type 'ui_blend_only_window').
00:01:11.045 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.underlay' (of type 'ui::text_common').
00:01:11.045 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.rightmirror' (of type 'ui::text_common').
00:01:12.343 : Sector force started.
00:01:12.522 : Sector force finished.
00:01:15.824 : [actor] Initialized at [-80609.0;50.4;-34769.2]
00:01:16.067 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.window' (of type 'ui_blend_only_window').
00:01:16.067 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.underlay' (of type 'ui::text_common').
00:01:16.067 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.leftmirror' (of type 'ui::text_common').
00:01:16.068 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.window' (of type 'ui_blend_only_window').
00:01:16.068 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.underlay' (of type 'ui::text_common').
00:01:16.068 : <warning> Ignoring obsolete attribute 'apparent_depth' of unit '_nameless._.rightmirror' (of type 'ui::text_common').
00:01:16.579 : [actor] Initialized at [-81282.1;46.9;-35266.3]
00:01:33.831 : g_mode 1680 1050 0 1
00:01:43.607 : Forcing sector data!
00:01:43.608 : Sector force started.
00:01:44.303 : Sector force finished.
00:02:14.774 : <warning> Startup watch dog triggered!
00:02:26.050 : <warning> License plate slots were depleted!
00:02:26.064 : <warning> License plate slots were depleted!
00:02:26.150 : <warning> License plate slots were depleted!
00:02:26.150 : <warning> More license plate slots were depleted (set g_developer to 2 to get more individual reports).
00:03:15.028 : economy syncing finished
00:03:31.033 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 913464
00:03:31.034 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 129096
00:03:31.034 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 24196
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 1332
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 37404
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 8204
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 4320
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 1036
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 8712
00:03:31.047 : <error> [gfx] Failed to assign pool segment (models) for incoming allocation of size 2204
00:03:35.881 : <error> D:\buildbot\slaves\win_slave\final_build_ats_138_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@Ur_buffer_segment_t@prism@@@prism@@QEAAAEAUr_buffer_segment_t@1@_K@Z: Index outside array boundaries.


Versione 1.38 ultima release, mods di Jazzycat (tutte, e aggiornate alla 1.38), Realistic Graphics mod 5.1 e poche altre mod del workshop (quindi aggiornate).
Cosa sono quegli ERROR del log che evidentemente mi portano al crash?
Grazie in anticipo!
 
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2776 replies since 2/2/2016, 19:06   47614 views
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